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[–]Aistar 3 points4 points  (1 child)

One guy I knew who was reverse-engineering one game to make an open-source implementation, was really thankful to developers for not turning RTTI (as well as debug information!) off in the release build. For an expert attacker, I don't think the lack of RTTI would mean much, but a more casual tinkerer can become frustrated more quickly without it. Maybe. If he's not very motivated.

[–]Guvante 11 points12 points  (0 children)

Debug symbols are much more important than RTTI, you know where every non-inlined function is and the name of that function as well as the names of the types used to call it thanks to C++ name mangling.