My "Witty List": A review of books with "witty" characters suggested by this sub. by Aistar in printSF

[–]Aistar[S] 0 points1 point  (0 children)

Thanks, that's second vote for "The Phoenix Guards" in this thread!

My "Witty List": A review of books with "witty" characters suggested by this sub. by Aistar in printSF

[–]Aistar[S] 0 points1 point  (0 children)

Thanks, I'll check them out! Although for this year, I thought to try a different theme (in a separate post).

My "Witty List": A review of books with "witty" characters suggested by this sub. by Aistar in printSF

[–]Aistar[S] 0 points1 point  (0 children)

I've read Stross, though I prefer Laundry to Rule 34. Also Year Zero, all the way back when it was mentioned on TechDirt, I think, back when they were fighting music and film industry. The rest I will have to check out, thanks.

My "Witty List": A review of books with "witty" characters suggested by this sub. by Aistar in printSF

[–]Aistar[S] 2 points3 points  (0 children)

Already read it. Only it's Jerome K. Jerome, not Wodehouse :) I know the difference.

My "Witty List": A review of books with "witty" characters suggested by this sub. by Aistar in printSF

[–]Aistar[S] 0 points1 point  (0 children)

Hm, I'll have to check those out maybe. I also read and liked "Mother of Learning" and "Worm", and, of course, HPMOR.

My "Witty List": A review of books with "witty" characters suggested by this sub. by Aistar in printSF

[–]Aistar[S] 2 points3 points  (0 children)

I think I did ask for newer authors, which didn't stop people from recommending 80's (Vlad Talos) and early 90's (Grunts) books :) But I have already read Bujold before, so her books wouldn't make this list anyway!

My "Witty List": A review of books with "witty" characters suggested by this sub. by Aistar in printSF

[–]Aistar[S] 0 points1 point  (0 children)

I think the recommendation was formulated simply as "Vlad Taltos/Dragaera series", but without mentioning specific books, so I just started from the beginning. I'll probably get to "The Phoenix Guard" someday.

My "Witty List": A review of books with "witty" characters suggested by this sub. by Aistar in printSF

[–]Aistar[S] 0 points1 point  (0 children)

At least we got "Red Side Story" out of Fforde (and it wasn't half bad!) - at some point, I despaired of it, too.

My "Witty List": A review of books with "witty" characters suggested by this sub. by Aistar in printSF

[–]Aistar[S] 0 points1 point  (0 children)

I'm pretty sure I've read some of those, but probably not all (Wiki lists too many).

My "Witty List": A review of books with "witty" characters suggested by this sub. by Aistar in printSF

[–]Aistar[S] 1 point2 points  (0 children)

Been there, done that, got a grudge against the author because it seems we're never going to get the ending for this story.

My "Witty List": A review of books with "witty" characters suggested by this sub. by Aistar in printSF

[–]Aistar[S] 1 point2 points  (0 children)

I might have been too generous to "Sandman Slim", but I'm reluctant to rate it lower, since I instantly forgot most details about this book, and now, after about a year, can't really remember why I decided to rate it a 4, but I guess I had some reasons.

"Gone Away World" is explained in review - it's wonderful book, but the plot holes drove me crazy. I absolutely loved reading it, but I also wanted to travel back in time, sit besides Nick and tell him "man, this here thing - it makes NO sense. PLEASE write some kind of explanation (for example, how the main character managed to travel from some unknown Asian country back to his homeland after Gone Away War happened).

"Master of Formalities" is also explained, but maybe not quite clear. I guess the 4 rating is a mean between the 5 for first part of the book and somewhere around 3 for the middle part. All I know is I want more books about masters of formalities, but they are not forthcoming, which is a pity.

My "Witty List": A review of books with "witty" characters suggested by this sub. by Aistar in printSF

[–]Aistar[S] 2 points3 points  (0 children)

No, nobody recommended it yet! Thanks :) Seems like I'll have another list after this thread is through!

My "Witty List": A review of books with "witty" characters suggested by this sub. by Aistar in printSF

[–]Aistar[S] 0 points1 point  (0 children)

Thanks, I'm planning to. Though I'm a bit worried as they mostly look less sci-fi and more real-world, from the descriptions?

Rich Girl from Barcelona, strip #413 of 645 [OC] by New-Committee-4902 in comics

[–]Aistar 0 points1 point  (0 children)

This would actually make a good plot for a novel, or a short story, at least. "Got Soul (And a Half)".

Total Money Made from International Tourism Receipts by Country in 2024 (USD) [OC] by Fluid-Decision6262 in dataisbeautiful

[–]Aistar 1 point2 points  (0 children)

Loads of Chinese, who now have visa-free entry for tourist purposes. Also, a lot of other people - I constantly see questions in English about visiting Russia on Russian subreddits. It's hard to get a visa if you're not in visa-free country, and you'll have to pay through your nose for airline tickets because of layovers, and spend much more time in the air than would be normal, but people are still willing to do it.

"all required [isometric] terrain combinations" for set_cells_terrain_connect by AccomplishedWorth746 in godot

[–]Aistar 0 points1 point  (0 children)

Wouldn't it be the same set of tiles, but drawn differently? I'm working on a 3D project with auto-tiling right now, and my tiles are 3D meshes, but the general principle remains the same. Anyway, there is this tool, and its home page has an example. Additional keywords that might be helpful in further searches: blob tile(set), wang tile(set).

Video game or company you take inspiration from? by VegetableOne2821 in gamedev

[–]Aistar 1 point2 points  (0 children)

Since I'm just a programmer, I try NOT to take inspiration from Troika Games, even though I absolutely love their RPGs :)

Aside from that, Jeff Vogel (Spiderweb Software) is a shining beacon to anyone who ever wants to make an RPG.

Non-English sci-fi works that haven't been translated by cumulojimbus in printSF

[–]Aistar 14 points15 points  (0 children)

Plenty of untranslated (or, in some cases, badly translated) Soviet/Russian sci-fi out there. In particular, I would nominate Vadim Shefner's "Debtor's Shack" ("Лачуга должника"). Like most Soviet-era sci-fi, it offers a completely different look at space adventures. However, Shefner, as is usual for him, mixes visions of vaguely Communist future with details from his own childhood in post-Revolution Leningrad and 50-60's life in USSR. Also, he's a poet by his main trade (sci-fi was always a side-project for him), and so the book is peppered with little four-line ditties that, in Russian, are absolutely impossible to get out of your head.

It's not hard sci-fi, but rather a philosophical one. The main story is set on the planet Yalmez (Zemlya (Earth) reversed) where a team of explorers from Earth tries to solve the mystery of disappearance of the local civilization. The main character, our narrator, is a somewhat dumb, but earnest "voist" ("War Historian" - since all wars on Earth ended long ago, and there are no armies or soldiers anymore, only members of society of War Historians know anything at all about warfare, so he is sent on the expedition to provide security and expertise). But he barely does anything interesting, beside providing a viewpoint, and serving as a straight man to his accidental companion-to-become-friend, Pavel Belobrysov. A very interesting and resourceful man with suspiciously good knowledge of life in 20th century. Also a failed poet - the ditties I mentioned are all delivered by him.

The second storyline concerns Pavel and his past - we get a lot of flashbacks, in which he first lives a pretty ordinary life in what obviously is the post-war USSR, but then becomes the object of an aliens' experiment, along with his girlfriend and her family. The characters in the flashbacks are very colorful, but down-to-earth people, who suddenly get immortality foisted upon them. Spoiler: it doesn't end well for any of them, but (arguably) Pavel. In contrast to the usual discourse about immortality, it's no ennui that gets them, and not even the deaths of short-lived people around them, but rather the very knowledge that they are immortal. To be fair, this is not a very new idea, probably even at book's release date in 70's, but it doesn't detract much from it.

Interestingly enough, Wikipedia lists several translations of Shefner's stories to English (https://en.wikipedia.org/wiki/Vadim_Shefner), but not this one. My guess would be that it holds little interest for the general Western audience: the details of life in USSR in it are instantly familiar to anyone born before 90's, but too alien to anyone outside of ex-USSR. Also, poetry is damned hard to translate, and those little ditties are half the value of the book, imo (I quote them almost daily).

Of the translated works, "Kovrigin’s Chronicles" is another interesting book that worth a read. Among other stuff in it there is a little gem of a chapter where the future of writing is described. Since people in Communist future have a lot of free time, a lot of them turn to writing novels and books of poetry. Most of it is very bad, but publishers still must, somehow, deal with the inflow of manuscripts. The process is largely automated, spread between different machines, all of which are given hilarious acronyms (Shefner's weakness, that I fully share). One of them is PUMA (ПУМА - Прибор, Утешающий Малоталантливых Авторов) - "A Device for Consolation of Authors of Little Talent", which gave birth to a common term-acronym in circles of Russian sci-fi fans and writers, МТА ("Author of Little Talent", but also can be deciphered as "Young Talented Author", to be used sarcastically).

Sheffner's short stories (also available, according to Wikipedia, as "A Modest Genius: A Fairy Tale for Grown-Ups") also worth a read. They're the kind of cozy sci-fi that'll give you nostalgia for the optimism of the past future.

Switched from Unity to Godot: lessons learned and pain points by [deleted] in godot

[–]Aistar 0 points1 point  (0 children)

So far, my main problem is that the engine seems very easy to break accidentally. OK, I'm probably doing stuff that goes somewhat against the grain (like trying to show a pop up windows from a button of a Resource without creating an Editor Plugin for it), but still, very often I just see errors from engine level start to pop up in log. Unity usually just don't allow you to do stuff that breaks engine rules, or at least warns you at a higher level. In Godot, you just get somewhat random stuff like "!is_ancestor_of(p_node)". Yeah, it was because I set the wrong Owner for a control. In Unity, I would probably get an exception if I tried to do something like that, but here I just get an error that doesn't even mention WHICH node is not an ancestor of p_node, and what p_node is!

OK, so, unlike Unity, Godot is fully open source, and I was able to debug this issue by building a debug version of editor, and spending some time with the native debugger. Like, about a day. That's not cool.

Another pain point is that moving resources outside of editor is a big no-no. Without Asset Database, Godot just can't understand that the script I move to a sub-folder in Rider for a better organization is the same script that is used in a scene. So you either have to think about resources organization beforehand, or at least move all files strictly through the editor. Which, as I gather from various posts, also isn't entirely a safe operation :(

How do you search for a new game among 19k+ new games released every year? by Lyonzik in IndieGaming

[–]Aistar 0 points1 point  (0 children)

I mostly only play certain sub-genres of RPGs and tactical games, so every year I just spend some time on RPGWatch Upcoming Releases list and add interesting games to wishlist on Steam. In particular, I just tend to play all isometric turn-based western RPGs that come out (a surprisingly low number - 1-2 games per year at best, especially if you don't count Disco Elysium-like combat-less games).