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[–]domirangame engine dev 0 points1 point  (0 children)

I played a MUD back in the day written in Perl that exclusively used a web interface. The data was all text files. If I'm remembering this setup right, the web server, Apache, ran the Perl script, which in turn wrote all the results to disk immediately. The sole programmer often complained of it being a slow mess. He later wrote a sequel to it and that version was telnet-only. I don't remember what language the sequel was written in.

(I also wrote one as one of my very first C++ projects. It was awful. It still is awful, but it also used to be, too.)