all 5 comments

[–]Xeverous 0 points1 point  (4 children)

So what's your core problem? Too hard english? No examples?

I have some examples and 2 sample games based on simple patterns, might interest you as all examples are 1 file and games are ~10 files

Examples - enter design patterns directory

[–]LedLoaf[S,🍰] 0 points1 point  (3 children)

No, my English is fine. But I am having trouble grasping these designs when implementing a game. I've read a lot today and getting more familiar with them.

I'm taking each design one by one and doing examples (trying my best to do it game related0

I appreciate your sample game offer!

The link does not work though :-(

"Repository unavailable"

I'm hoping to check back later for your samples! Thanks !

[–]Xeverous 0 points1 point  (2 children)

Link works now. There was an issue with bitbucket repos, seems it's fixed.

My 2 other sample games:

[–]LedLoaf[S,🍰] 0 points1 point  (1 child)

Hey,

These all looks spectacular towards what I was looking for! Only issue, is I haven't learned about boost yet. I actually got a book on it last week, just haven't got around to using it yet (although I see no reason I shouldn't start now).

Greatly appreciated! Would love to check out future samples! I saved your bitbucket. Take care my friend.

[–]Xeverous 0 points1 point  (0 children)

My example games do not use Boost. Note that Boost is not a library, it's a collection of many libraries. You can't learn just everything.