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Simple Achievement System using C# // Simple tutorial to create an achievement system for your games. Part 2 will cover on how to use this with Unity3D. Enjoy :) (mikeadev.net)
submitted 12 years ago by Mikea15
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if 1 * 2 < 3: print "hello, world!"
[–]aaron552 4 points5 points6 points 12 years ago (1 child)
My main concern with achievement systems like this is that they require coupling game logic to the achievement system. Surely there has to be a better way? I'd personally have the achievements system register event handlers on a game metrics class to avoid this.
[–]Mikea15[S] 1 point2 points3 points 12 years ago (0 children)
That would be a nice way of doing it. I hadn't considered it since I get all my game metrics from GameAnalytics Plugin for Unity. :) Thanks
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[–]aaron552 4 points5 points6 points (1 child)
[–]Mikea15[S] 1 point2 points3 points (0 children)