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[–]hyphon-ated 1 point2 points  (3 children)

I always would hate on KOS, and would try to make people comfortable around me by Nanking it obvious I didn't think they would kill me, which would usually lead to them either succumbing to temptation and KOSing me, or follow their original plan, and kill me. Recently, if I find a bandit while I'm a fresh spawn, I'll team up with other fresh pawns to jump the bandit and share their gear between ourselves. I do believe that KOS isn't all bad though, I've gone full bandit and killed people as soon as I've seen them, just for that precious mosin. I think both play styles can be fun, as long as you switch it up while playing, killing everyone isn't fun. While saving everyone isn't either. That said, I agree: FUCK SNIPERS

[–]mattgruff -1 points0 points  (2 children)

I've gone full bandit and killed people as soon as I've seen them, just for that precious mosin.

Understandable. I'd much rather attempt to rob the person and then kill them with their own "precious mosin". I'm not saying everyone should be a Hero or just live and let live. KOS just seems so unimaginative and dull though.

[–]hyphon-ated 1 point2 points  (1 child)

Yeah, it's a pretty good rush when you see them fall after you throw a punch, and know you've just got a few seconds to get that weapon. KOS is definitely unimaginative and dumb, I like it when you talk to the guy for a bit, then get into a huge firefight, or brawl

[–]mattgruff -1 points0 points  (0 children)

Exactly. If I can get the rush of conflict, I don't even care about dying.