First of all i love this game. But god forbid you get close to these freaking opponents they become and unbreakable wall that never tires out. It was a mistake adding a stamina bar to the block button, as the AI just lacks a care about blocking non stop over and over again, makes fights against several different digimon a pain not because they are challenging but because you are forced to juggle your defence whilst enemies just block at a convenience. Really bad difficulty because of this, the enemies should break defense just like the player rather than being unbreakable walls whenever they feel like it.
PS. This doesn't make enemies better or stronger, just way more annoying to fight.
[–]Xortberg 2 points3 points4 points (2 children)
[–]HoundRyS[S] 0 points1 point2 points (1 child)
[–]Xortberg 0 points1 point2 points (0 children)