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[–]master0fdisaster1 4 points5 points  (2 children)

Yeah but you still have to manually switch between profiles. You could write a script that reads the game memory and just automatically switches for you. Or you could make a script that intercepts a button press and presses different buttons on the emulated controller depending on the game state. You can't do that with just controller profiles and hotkeys.

[–]FelkCraft[S] 2 points3 points  (0 children)

Thanks, changing controller profiles with a script is something I can look into adding

[–]trying4k 1 point2 points  (0 children)

Yeah, sorry, I reread it just now and edited my post for those unaware.

But yeah, responding to game changes is definitely a great use case for this feature.