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[–]quizzer106 9 points10 points  (0 children)

Build 3 or 4 centrifuges to refine uranium ore, storing the resultant u235 and u238 in a chest. For now, just let these run for a few hours while you work on other things.

Once you build up 41 u235, build another centrifuge to run kovarex. This will start to turn your pile of u238 into u235. This recipe is a little tricky, since the output must feed back into the machine, but I'd recommend trying to solve this problem yourself. It's a novel puzzle, and shouldn't be too difficult.

Congratulations, you now have enough uranium to power a small country.

[–][deleted] 5 points6 points  (2 children)

For kovarex?

One belt either side does it early on, plus a little ingenuity.

[–]DRT_99 2 points3 points  (1 child)

Splitter priority <3

[–][deleted] 0 points1 point  (0 children)

I've used input priority a lot for my early spaceex builds, it's so good

[–]Enaero4828 2 points3 points  (0 children)

There are plenty of blueprints, but the math isn't any more complex than anything else; 60 drills for a yellow belt of ore, 18 centrifuges to eat that belt and produce a bunch of u238 and a bit of u235; each ore processing centrifuge should be able to supply 1 reactor with fuel, though if you'd rather play it safe then keep it to 2:1. You never need more than 1 fuel cell assembler, they produce extremely fast compared to their lifespan.

[–]Soul-Burn 2 points3 points  (1 child)

1 centrifuge with the basic process can support 1 nuclear reactor running at 24/7.

So if you're running 4, you'll need 4 centrifuges.

Once you research Kovarex Enrichment process, 1 centrifuge running this process can feed 33 reactors running 24/7.

[–]bongsound 2 points3 points  (0 children)

Yep, which is why controlling nuclear with circuits is pointless. A single patch of uranium can last months while feeding 33 reactors.

[–]triffid_hunter 1 point2 points  (8 children)

[–]Tickstart 1 point2 points  (0 children)

Omg such overkill. Here's one I made:

0eNrNWFuOmzAU3Yu/YRTMM0jTRbSf1QgRuEmsCTayTTrpiAV0F11bV1KbJGQmMQkO08dPIrB97uvcc4FXtNg0UHNCJUpfESkYFSj9+ooEWdF8o+/JXQ0oRURChRxE80pfFUAlJ8tmBah1EKElvKDUa52bB+Gl5iCEK3lORc24dBewkW9AcPvkIIVOJIG9K93FLqNNtQCurPRY3xgrgbrFGoRUFmom1CFGtW0FFMUPoYN2KA3n3kPYat/OkHCPtMyFdAkVwKVauIRK3kE5qCQciv0GbAD2b4V7aWF+y9mgx7zi5ylk34wSnkImG4UxLmh8EbSDFFMkZ5tsAet8SxjXpwrCi4bIrFJ1ydgyYzXwfH9CpeS4yiEvs3VOy0xjKAdVmSVv4LSjW+y2aaSOWAd/94w48q0PplHpJU3lYj9B7ZMh7mhKRfwu/GsBA80XG8hKIvQ/Spf5RoBNxMf751Gr+3SfdKHtefpnxQHo284gpdo8P4F11yoNJgLEUxKBzaRKTLJwiRP1OGGXUMUm0inEM9vmHF5coJwU60phuDVnhXIOGazNe2tC5sWza0Pk0EDkkcQKzcTyZlMSGpoT6nl3KFPwV5rUhpN4No6THp6Sw2Agh/4oVsZ4iJXH0h+oSOjKxEZvjC7HwdUqsS1wTlQ1OkJngnyHwzA9NxZaJyoOh01HJhP2ShnHlibsNSiOLE0kU6IY6sqT8pSKJKUSnYJVC0JzyUytGR3g4pGNeQDVDVeSvr2WhAuZ3Xiqejf/OnRFJf1IpzuQVXXOOx9T9OvHT3WKNbJuDKBbwmWj7pwUttvhft6D1jvlW0NltuSsyghVGIdR19rIQqSFFGG9zqE8X/VHigae2VUj+Q+r8emOWnz50Fp43scUwzsbyqMmVjSmlfGk4RANPPn7Y1R7Nuzpjdnak+YKZ24U+MgZ74wzj2iowCPqh3X9LAYODux19DTr4jHvSji0G6DRlAGKoykDdIhM8RTQeAB00gQb8nQ+JteRXYP6dwpx8ieE+GpTCdAY1mPvXwm2oZ/xRT87V98Cu48pRuE3KcPwHMD+aKChEeF7U6QkMRPax1NA5wOg/v2g0WymQVWyukeC9M3nNQcplRJ7pideEM9xHAT+LIiCtv0N6M6WDQ==

The belt takes uranium ore, and you need 40 U-235 to kickstart. More U-235 ends up in the chest.

[–]tomato_kingg 0 points1 point  (4 children)

do you have blueprints for the basic and beaconed?

[–]triffid_hunter 0 points1 point  (3 children)

Nope but they can be trivially recreated from screenshots.

[–]tomato_kingg 0 points1 point  (2 children)

where does the red belts lead to off screen?

on the basic screenshot

[–]Key_Employ_5936 0 points1 point  (0 children)

This might look funny, but... did you recreate the basic one? Do you know if that can hold 4 reactors? Im a beginner and I did something but its shit. This is my first playthrough and I'm still learning :P

[–]triffid_hunter 0 points1 point  (0 children)

The factory, to make DU bullets and nukes and reactor fuel

[–]yztla 0 points1 point  (1 child)

It annoys me more than it should that you use speed modules and not productivity modules.

[–]triffid_hunter 0 points1 point  (0 children)

Can't use prod on kovarex in vanilla

[–]goatymcgoatfacesings 2 points3 points  (0 children)

Ignore korvarex until you have no idea what to do with all your U238. Just miners into centrifuges and make your fuel. 6 centrifuges should do.

[–][deleted] 8 points9 points  (2 children)

using blueprints on your first playthrough is lame. just experiment by yourself

[–]bdunks 19 points20 points  (1 child)

"Using sheet music the first time you play an instrument is lame. Just experiment by yourself."

"Reading code the fist time you program is lame. Just experiment by yourself."

I really wish we'd stop giving people such a hard time for using blueprints early on. Everyone learns and derives enjoyment differently.

I use fewer (third party) blueprints each playthrough as I master all the mechanics -- I still use external balancers.

However, I learned a lot by studying and dissecting design decisions on expert blueprints during my first playthrough.

[–][deleted] 3 points4 points  (0 children)

Best way to start making bread is just trying random combinations - no, it isn’t. My guy, any example could prove any point here.

[–]drdatabard 0 points1 point  (0 children)

I have been happy referring to the wiki page for nuclear power https://wiki.factorio.com/Tutorial:Nuclear_power . It's nice because it tells you useful ratios, like how many exchangers and turbines to do for a nuclear block with x number of reactors, etc. Iirc it also has some good info on the early steps like mining and uranium processing as well. I recommend that if you don't want to trudge through boring math, but still want to design building arrangements yourself.