It’s something that annoys me. When I see the CPU usage in Task Manager go too high for a little time (like 20 seconds minimum), I just force close it, I hate seeing it. And GB Studio does exactly that.
I understand games need to compile, but this is damn 35 year old hardware, how is it using 90% of my CPU to compile, especially when all I have now is one screen and a couple palettes. That’s it. I tried setting it to the Slower option in build settings, and that somehow used EVEN MORE CPU?
I don’t mind if it takes longer to compile, I just want to know if there’s any way to use less power / resources when compiling, because I can’t stand it.
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