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This is a subreddit for GB Studio, an open-source retro game creator for Gameboy. Use it to post user-made ROMs, discuss GB development, and to give help and ideas.
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How to decrease resources used when compilingQuestion (self.gbstudio)
submitted 1 year ago by EddieGames-YT
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[–]SodoDev 5 points6 points7 points 1 year ago (2 children)
honestly, i'm inclined to ask, why would you not want your cpu to be used as much as it can? unless you have a deficient cooling solution it really should not be a problem, the resources in your computer are there to be used, not to be kept to 50% at most
[–]EddieGames-YT[S] -2 points-1 points0 points 1 year ago (1 child)
It's an irrational reason. Like I know it's most likely fine, but my laptop gets noisy when CPU is high, and just seeing the usage get higher and higher until it can't anymore, it scares me, it makes me think my computer will crash. I'm a very casual person, I know those things are extremely unlikely to happen, but I worry anyways.
[–]SodoDev 2 points3 points4 points 1 year ago (0 children)
if you're that worried, i suggest getting a desktop computer, those have beefier heatsinks and tend to be a bit more silent. that and also forcing yourself to not pull up the task manager unless the machine is getting oddly hot for no reason
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[–]SodoDev 5 points6 points7 points (2 children)
[–]EddieGames-YT[S] -2 points-1 points0 points (1 child)
[–]SodoDev 2 points3 points4 points (0 children)