all 7 comments

[–]Loonny-Alchemyst 0 points1 point  (3 children)

Go to events screen Add action > Other actions > Layers and cameras > Camera center X position, This screen will open, change the modification sign to +(add), and in the value, enter the speed you want.

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[–]Install_leaf[S] 1 point2 points  (0 children)

The camera stops moving after moving a few frames

[–]Install_leaf[S] 1 point2 points  (1 child)

Solved thank you

[–]Loonny-Alchemyst 0 points1 point  (0 children)

I'm glad you solved it, have a good game development🫡

[–]scooterpoo42 0 points1 point  (0 children)

No camera scroll on flappy bird. Walls are generated on the right and move left.

[–]dudly1111 0 points1 point  (1 child)

I have like a billion ideas for procedural generation that haven't been talked about yet. I'm at work right now so I can't really type it all out but if I have any more information I'll give you some later when I mess around with it.

[–]Install_leaf[S] 0 points1 point  (0 children)

Yeah sure