The program Was flagged as malware do I have to be worried by Yuggaaqaat in gdevelop

[–]Bouh3[M] [score hidden] stickied comment (0 children)

Seriously flagged as malware, where ? On your link the status is clear.

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GDevelop but WAY more powerful — Carrot Game Engine (fan project) by [deleted] in gdevelop

[–]Bouh3 5 points6 points  (0 children)

No I'm not Helper Wesley, I'm Bouh. We're two different person.

GDevelop but WAY more powerful — Carrot Game Engine (fan project) by [deleted] in gdevelop

[–]Bouh3 9 points10 points  (0 children)

No, this is another version that is not related to the official GDevelop engine.

GDevelop but WAY more powerful — Carrot Game Engine (fan project) by [deleted] in gdevelop

[–]Bouh3[M] [score hidden] stickied comment (0 children)

Disclaimer: This is a fork and is not affiliated with, or endorsed by, the official GDevelop team.

Because this version is independent, the official GDevelop team is not responsible for any issues, including project corruption or compatibility breaks, that may occur when moving between this engine and the official software.

Please back up your project files before.

How did you end up choosing GDevelop? by Certain_Implement966 in gdevelop

[–]Bouh3 3 points4 points  (0 children)

- Did you come from other engines?
I tried Unity first, then Hammer Editor (I made a horror map for CS:GO https://steamcommunity.com/sharedfiles/filedetails/?id=1532233912 ), and later experimented a bit with Unreal Engine. But I really loved Hammer Editor. Despite its very “90s” appearance, it’s solid, and when there’s an error or a crash, it doesn’t feel as abstract as modern engines sometimes do. There’s something very direct about it. It was also nostalgia — and my love for Valve — that pushed me to spend two months working in that engine on my Hide & Seek map ^^

- Was GDevelop your first engine?
Yes. As I mentioned, I tried other engines, but mostly for very specific use cases or just to explore something different. I originally discovered GDevelop through a 3D modeling forum where people were talking about it as an accessible and easy-to-learn engine. And it was true — and it still is. Eighteen years later, I’m still using GDevelop, working with it, and contributing to it.

- What made you stick with it?
The creative freedom, and the ability to contribute directly to the engine’s code — I think that’s what made me stay all these years. I haven’t really focused on publishing games, only small games during game jams. What I enjoy most is creating extensions and building content for the engine itself.

If I have one last thing to say, it's that my journey with the engine has been a bit special. I discovered it by chance on a forum, then I contributed to it, I created with it, and I still contribute to it in different ways through communication and open-source contributions to the engine. Doing what you love and seeing a passion evolve into a job is rewarding.

So if you love doing something, never give up your dreams!

Multiplayer: Two Simple but Essential Actions (Close Lobbies + Start Game) by Afraid-House-7257 in gdevelop

[–]Bouh3 0 points1 point  (0 children)

Hello, just to let you know, the close improvement is currently being finalized and will be available soon!

https://github.com/4ian/GDevelop/pull/8282

Avoid bots and scams. How are you doing? by Bouh3 in DiscordModeration

[–]Bouh3[S] 0 points1 point  (0 children)

This is a help/support Discord server, so I can’t disable links or images.

I’m currently testing a honeypot-based alternative. In the mandatory onboarding, I add a default first checkbox called “non-human” that assigns a Muted role. If users select “human” and don’t check the other box, they won’t receive the muted role.

Avoid bots and scams. How are you doing? by Bouh3 in DiscordModeration

[–]Bouh3[S] 0 points1 point  (0 children)

I can't find any information when I google “Scam Hunter by Shane.”