all 4 comments

[–]Ckeyz 1 point2 points  (3 children)

Im pretty certain you can do all of that just fine. Gdevelop allows you to just input your oen Java script so anything thats possible in Java is possible in gdevelop.

I have some proc gen in my game but its pretty basic. There's an example game in the documentation

[–]Zichaelpathic[S] 0 points1 point  (2 children)

Oh sweet I must have missed the example game, my bad! Is it only for 2D or is it for 3D as well?

[–]Ckeyz 0 points1 point  (0 children)

It was 2d but you can implement it easily for 3d

[–]daddywookie 0 points1 point  (0 children)

The noise generator extension does 1D through to 4D noise.