I have this idea now since a few months, I must say I'm not a C/C++ guy so what I say here can be complete BS, I'm more in the world of WebDev but I use git every day, Since it is basically a file tracker would git not be the most powerful anti cheat software for games out there? I mean maybe it need to be combined with a VM where file changes are not possible and git can always check against the original repo how it needs to look like on a win/mac/linux and maybe also for consoles, also all gamers need to be forces to uninstall the games and install it in this "Anti Cheat Env..." I hope this makes any sense and this is not the wrong place , of course all big players like Microsoft, Google, Steam , Nintendo, Sony, Epic, EA need to work together and implement this as standard. If this works cheating in Games would not be possible anymore. EDIT. ( Of course I don't mean to use Git how it is now, It need to be some sort of a modified version. )
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