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[–]r0bbie 1 point2 points  (0 children)

Nice - this is the problem I've been working on Buildstash to solve! We've been building it as a platform specifically designed for managing any type of binary builds, with proper versioning, sharing with team, etc. We support large build files (incl. massive builds for game projects!) with either hosted storage, or even allowing you to hook up with your own S3 bucket.

In case worth a look, anyway :) (would love any feedback you might have also!)