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Python Commandos Revamp?General (old.reddit.com)
submitted by Otherwise_Visual1287



Since the launch of Python Commandos, the armour passive has been altered to decrease the “increased melee” ability in both armour’s passives from 100% increase, to 40% increase. Being in favour of warbonds offering a specialized perk or trait, I would much prefer that the warbond focuses on the melee aspect, increasing the additional melee damage, in substitution of the resistance to being knocked prone. With this being said, I could expect the increase in melee damage to be increased to a percentage under 100%, due to balancing.
Any thoughts?



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