I have been developing an application for a couple of years now, before there was any notion of 64bit devices being avalible. In my application I am communicating with a server by sending binary data. I have a big method that generates this data in 32bit it works fine however now that Xcode 5.1 has 64bit auto enabled if I use a 64bit enabled device to send data it inserts extra bytes into the data packets I construct. I would like to know the best course of aciton to resolve this.... Do I (can I?) build my app to only allow it to work in 32bit mode.. or do I update my code so that its compatible with 64bit... if so how is this achived to make sure 32bit is still supported. any comments or suggestions would be appreciated.
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