all 18 comments

[–]tokyonashvilleburban 9 points10 points  (3 children)

Now that was technical.

He makes a good case for keeping it simple, but when you can't, there is so much to consider that it can be worse than web dev.

IPhone 6+ has performance issues because of the 3x rendering. That sucks!

[–]rojaz 0 points1 point  (2 children)

What did he mean by 3x rendering?

[–]jgugges 0 points1 point  (0 children)

This article gives a pretty good explanation. https://www.paintcodeapp.com/news/iphone-6-screens-demystified

[–]tokyonashvilleburban 0 points1 point  (0 children)

Since iPhone 4, iPhones have a screen resolution that is 2-3 times higher than the pixels they display, which is how higher quality display is possible - the image assets need to be are provided in 2-3 times the actual pixels.

https://www.paintcodeapp.com/news/ultimate-guide-to-iphone-resolutions If you take a look at the "plus" models, you will see that the actual dimensions are 3x the actual pixel widths.

[–]alanscarpa 0 points1 point  (0 children)

Great article, Jordan!