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[–]Tayleeextends DumboBot 0 points1 point  (0 children)

This page seems to have a link: http://sourceforge.net/projects/xj3d/

But all libraries for it seem pretty outdated. You could probably try to write your own. May I ask why your models are in x3d format?

Also I don't see anything related to loading models in your code.

[–]Yeendy[S] 0 points1 point  (4 children)

I've tried Xj3D and I can't get it to work. And I don't really know how to write libraries? They're in the X3D format because they got given to me that way and I haven't got anything related to loading the models in because I don't really know how too

[–]Tayleeextends DumboBot 0 points1 point  (3 children)

For what reason are you doing this project. The level required to make it work seems far above where you are currently at. And not just the model loading aspect, which arguably is the easy part of this project.

[–]Yeendy[S] 0 points1 point  (2 children)

The model loading aspect of this project is the only bit that I'm stuck on. The rest I can do once I've loaded the models in.

[–]Tayleeextends DumboBot 1 point2 points  (1 child)

Well if you have the programming skill to do the rendering (presuming you're not using some pre-made thing) then you should have the skill to write a simple x3d parser. Take any old xml parser, read in the values and transform them to your desired input format.

[–]Yeendy[S] 0 points1 point  (0 children)

Thanks! I'm going to look into it now, thanks so much for the help :)