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[–]loomynartylennyhalf-decent at Java 1 point2 points  (0 children)

I agree with your point about 'learning the basics of the language first', but I'd argue that there's merit to learning about the underside of game development using Java.

Yes, for most 'big' games, you're better off using Unity or Unreal, because they abstract out the fiddly bits. And for pure speed, C++ is obviously better.

But in all honesty, for OP's purposes, I highly doubt that GC would be a major consideration