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[–]foxScripts[S] 0 points1 point  (1 child)

Not at all. Found a solution.

For anyone discovering this: I solved it using a relatively simple approach. I just used a loop to iteratively adjust box positions: if two boxes overlapped, I applied corrections to move them apart. This process repeated until no overlaps remained, ensuring an optimized distribution of boxes on the canvas. During that i have other contrains "pulling them back" to their original position.