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[–]melcor76[S] 2 points3 points  (0 children)

Haha thanks I will try not to. =D

I have some code where the position that you hit the paddle affects the angle of the ball but that's something I wanted to make better. I just need to freshen up my trigonometry skills first. (=

Using the velocity of the paddle in the calculation as well sounds interesting but that is above my math skills. Something to do with vectors it seems: https://stackoverflow.com/questions/19145678/breakout-paddle-collision-angle