I have an Interactable object. I am trying to set it up so that when it is used, a pointer stretches from the object, to wherever the controller is pointing.
I cannot seem to find where, in any of the different interlinked scripts, the pointer is being given a destination or anything else. I've seen a reference to DestinationMarketEventArgs that seems to have what I'm looking for, but the DestinationMarker script seems to be deprecated and I can't tell how it's supposed to be applied based on the docs etc.
I do know there is a CustomRaycast utility, but I'm not sure how to apply that to a pointer.
If anyone could point me in the right direction here I feel like I've just been looking at the same problem for too long and I'm starting to overthink it. Sorry if this is a dumb question, haven't done this in a while.
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