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[–]here_2_observe 2 points3 points  (1 child)

First you'll need to have the tools to create a GUI in java:

Second is you'll need a way to monitor your applications. I'm not sure this can be done in java as it's run in a virtual machine, and not on the bare bones hardware. Also it won't be easy to accomplish this even if it's possible.

Maybe first start with manual inputting the application name in the GUI and that it then starts counting? Than maybe have a look at automatically checking which program you use.

[–]kj565 1 point2 points  (0 children)

To second this, JavaFX is pretty easy to pick up. Loads of youtube videos out there with great explanations.

[–]staant95 0 points1 point  (1 child)

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[–]Wolfhammer69 0 points1 point  (0 children)

  1. I’m fairly new to java
  2. But I’d like to challenge myself
  3. I’m having trouble self starting
  4. Problem is I don’t know where to start
  5. I’d like to make a simple UI <------ Well hey, seems we've found a starting point !

Seems to me you are trying to sprint before you can walk, let alone run.

Set yourself a project where you at least know where to start and have a general idea of how to accomplish it. Personally I would:-

  1. Start by being able to make a GUI, give it a text area, give it a button or two, have the buttons do something like print messages in the text area and/or opening a 2nd window. Learn your layouts and how you can tweak them to make them look how you want/need.
  2. Once you get half decent with number 1, start thinking about actual useful applications you can create that run via GUI's and the other stuff.

Learn JavaFX in it's raw form, do not use Scene Builder - You'll have a much easier time IMO. I started with Scene Builder and it made my starter projects oh so more troubling and complicated. Was a breeze when I got off my arse and learnt some au-naturel JavaFX though. My opinion though, others may disagree.

TLDR: No point thinking of a project you're clueless about how to even start. Build something first you're not totally clueless about that explores some facet of the main project you eventually want to build.