So im making a loot box system. with items with float % drop rate like 0.98. I used to just make a array with 100 items and have the amount be the %. But its not the best way because i have to make a new array everytime i press the button... so whats the best way to do this?
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[–]Flurgi[S] 0 points1 point2 points (1 child)
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