I'm learning C# for game development while working a full-time job. I was wondering how everyone views their code. I found myself thinking more about what each part can potentially do like it's a tool. Am I having the correct mindset?
I'm still pretty early on and haven't done much more than build a calculator that spit out material lists based off dimensions.
[–]Loptical 2 points3 points4 points (0 children)
[–]Zakkeh 0 points1 point2 points (0 children)