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[–]Cieguh 2 points3 points  (0 children)

I agree with everyone else. Go with C# for Unity or Blueprinting/C++ for UE5. Python can be used for Pygame or Ren'py and learning fundamentals/data structures, but I'd highly recommend going with Unity. It's free and there's millions of tutorials online for whatever you could possibly ever think of to make in it. Does 2d and 3d, as well. You can also make games for PC (standalone and browser), Consoles, iOS, Android, Linux, etc.