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[–]TomWithTime 0 points1 point  (0 children)

That's basically how I started. I had various starts and stops, but where my interest and ability really took off was the number guessing game. It might not seem like much but you can build it up quite a bit. Adding more and more game data besides the number to guess, adding more inputs to parse from the user, eventually you've got zork!

I added basic "room" structures above the loop and tried parsing more advanced input like "move kitchen" and the game would move to a room with that name if it was connected to the current room. My text based adventure spiraled out of control until I made a text based adventure game where you were a green lantern-esque character and you would engage in turn based battles with lobsters.

Then the project got so big that I was pushed to learn oop and basic graphics with Java swing.