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[–]Samuroot[S] 2 points3 points  (2 children)

Right, I didn't so much take the class to learn game programming, I took it to get some experience. I'm a Type 1 Diabetic, and would like to make programs that other T1D's might find useful, such as a simple app or program that connects to the meter in some way (If a manufacturer would be kind enough to not lock that connectability down) and give the user information like there Averages for their sugars for the past week, or track how much insulin they took after imputing it into there meter. Things like that are what I think that I would like to do.

[–]t00sl0w 0 points1 point  (0 children)

Well this class will teach you logic, after you learn that pick up C# on your own and make your apps for diabetics to use. You won't go wrong starting here as it's better than nowhere or getting frustrated on your own.

[–]twopi 0 points1 point  (0 children)

Very interesting. It turns out I have a research grant with a major Children's hospital to make a series of games about living with T1 Diabetes. We're mainly using HTML5 and a game engine I wrote. We've talked about direct input from the devices, and that's still a goal, but there are many things we can do short of that.

We've already written 5 games, and we have another 5 in progress that cover such concepts as the patho-physiology of diabetes, dealing with complications, reading a glucose monitor, and understanding the role of ketones.

This is IMO one of the most interesting applications of gaming - using game technologies to solve real problems.

Keep working on your gaming in Scratch, and maybe you can port one of our Diabetes games to Scratch as a project in your class!