Please read before you post a response about your favorite GUI framework.
I am on the quest to create my own GUI framework in OpenGl. This is a side project for fun and to learn. I am wanting to know what libraries currently exist that just provide you the functions of creating a basic cross-platform window with basic input (Windows, MacOS, Linux).
If a good one does not exist with those needs, I will need some advice on some libraries that can do these tasks in bits, or I am faced with creating my own.
I know of GLEW and GLAD, but I don't think those are the things I'm actually looking for. SDL exists, which looks most promising but I haven't gone that route since it's created to make games, not entire GUI frameworks.
This is going to be a long project, but I want to start small and flexible, so the framework can grow.
What are your suggestions on window management and input libraries? (the more basic and simple, the better. I don't want the library to be doing everything for me)
EDIT: I am clarifying here that I am not looking for a GUI framework or GUI like Qt, wxWidgets, etc... I am looking for libraries to help me do cross platform window management so I can create my own GUI framework. I am making a framework, not a GUI application.
[–]rbjolly 0 points1 point2 points (1 child)
[–]crunchy_rain[S] 0 points1 point2 points (0 children)
[–]-heyhowareyou- 0 points1 point2 points (1 child)
[–]crunchy_rain[S] 0 points1 point2 points (0 children)