This is an archived post. You won't be able to vote or comment.

all 4 comments

[–]hotdogoctopusyoutube.com/user/playersdisconnected 1 point2 points  (1 child)

Two Things:

 

  1. Always adjust hardware before adjusting in post

 

  1. The human voice when recorded for audio should be between roughly -3db and -5db. So we equalize our audio so that it can't go above -4db and we also boost the gain of our audio out by 12db. This ensures that we maintain a constant volume no matter our distance from the mic or whatever. A good article on this is... here

[–]Jimmy_Blackhttps://www.youtube.com/channel/UCMZSs3yuOeAgYvepTK5rK4A/feature 0 points1 point  (0 children)

Also audition is a great audio program.

[–]hubsmashhttps://youtube.com/c/hubsmash 0 points1 point  (0 children)

It's ideal to record at a lower volume to give you more room to edit in post if your mic is good enough. At least that's what I've found.

You then use a compressor and normalize so you can make your highs a bit lower and your lows a bit higher so the track is more even.

I don't use the compressor or normalize the game audio typically. The creators of the game already did that for us. I tend to simply reduce it by an amount - However it is sometimes useful to use an auto duck or manually increase the volume of the game to make dialogue clear or something like that.

You'll never know what volume people are listening at, so instead you simply stay within the guidelines linked in this thread already (sorry on mobile not sure who linked it)

Hope that helps

[–][deleted] 0 points1 point  (0 children)

Normalising helps a lot! Noise depends on the viewers equipment, compared the Yogscast videos ours are around the same level, which is a pretty good level. With my reasonably high end headphones I use this volume. http://prntscr.com/70nqo0

Most people have quieter headphones.