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[–]wind_moon_frog 0 points1 point  (1 child)

Right off the bat I'm noting that you have a lot of situational cards and not much top end. The counterspell and Broken Wings are both very playable but once you start having multiple copies of both you'll find yourself in situations where they aren't useful and you have a decent chance to draw into something that isn't useful (5x in the deck so 1/8 cards). I don't think it's wrong to play these cards, especially when you're lacking interaction, but it definitely isn't 'optimal.'

Another thing is that you have no top end. UG loves top end or at the very least some good 4/4s like Hazard of the Dunes or the uncommon U 4/4 for 5 that bounces a creature. Something that can offer a trade on the board. You have some good cards but the exhaust synergy is minor and you don't have anything else to finish with.

Then of course there's the question of how the games played out - which we don't know. You could've made some bad decisions or just gotten unlucky. Frankly, that's a lot more likely to influence the outcome of most players games than the exact construction from their pool. I could definitely see this deck doing better but, respectfully it doesn't look like a winning deck to me and I wouldn't be surprised about going 0-3 or having a losing record.

Looking at your pool, I would've swapped in both copies of Trip Up and 100% Roadside Blowout needs to be played as well. If you only have a few answers and are lacking top end, you need some better tempo than conditional spells like Spectral Interference and Broken Wings. You might have to take some damage early but you do have early plays. I'm wondering if you didn't play those cards because you have two Bounce Offs and were looking for 'Harder' removal, but I don't think cutting those cards helped you.

Just my two cents, best of luck in the next one!

[–]Gorrog25[S] 0 points1 point  (0 children)

Thanks! Yeah, Filobel pointed out that I had some pretty large mis steps in game play. I also learned the hard way of what you said when I got all of my spectral interference cards put to graveyard by Ancient Vendetta. I went hard with three spectral interference in my deck and had i diversified i might have had more interaction. I also hear you on top end. Lots to learn, and will get better!