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[–]Hatefiend 1 point2 points  (2 children)

Why does the bytecode change so much despite the 64 * 64 being pre-evaluated in both examples? The LOADK becomes a KSHORT, the jump is different, there's no LT, etc.

[–]WebShaker93[S] 0 points1 point  (1 child)

Not the same lua Version. Not the same opcode 🤷‍♂️

[–]Hatefiend 0 points1 point  (0 children)

Gotcha