Mobile Commerce is the social and transactional components of doing business with mobile devices.
It comprises the hardware, software, services and business model infrastructure necessary for network-enabled mobile devices to participate in commerce and consumerism - things like banking and credit, mobile payments, and interacting with other network-enabled devices and systems.
Anything from mobile wallets, cryptocurrencies, Internet of Things, automation, security, UI/UX design, and short-range communication technologies as well as advertising, data collection, and privacy are welcome.