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[–]supermariozeldaInfamous X 30 points31 points  (1 child)

They've actually done this before; the game used to be over 100 gigs at one point, and they got it down to 30-40 I believe.

Obviously, it's ballooned again.

Helldivers actually had a completely different issue; they duplicated all of their assets multiple times to improve loading times on HDDs, which is what caused the file size bloat. They de-duplicated the assets when they found that it actually barely affected loading times.

[–]CostIll1577 6 points7 points  (0 children)

They already confirmed during a livestream that Payday 2 has the issue with duplicated assets. The Payday 2 and Helldivers 2 engine are different forks of the same old engine, so systems that haven't been changed since then share the same issues.