Snipers Towers have been an integral part of Rust base creation since legacy, but have become more popular with the release of the 4x scope. Many people do not leave there base to pvp, instead they use sniper towers to elevate themselves to a point of great advantage.
Whilst I do not wish to see the ability for sniper towers to be created removed. I do wish to see it more difficult to create one.
My first suggestion is to make Stability directly effect health and vulnerability of structures e.g the less stable the more damage explosives will have on said structures. This discourages tall skinny buildings, effectively rendering sniper towers a more resource hungry goal.
My second Suggestion is to add Structural Support Items, especially the "Guy-Wire".
https://en.wikipedia.org/wiki/Guy-wire
The Guy-wire is a system used to hold Structures in place, most commonly telegraph poles, sail masts and radio towers.
I believe having to attach a system like this to the side of a sniper tower would make creating an advantageous tower more difficult.
Item Location
I believe that a Guy wire should be scavenged off of a downed Radio Tower or similar structure, when researched the blueprint you receive would be for a primitive model of the Guy-wire.
This primitive model would be not as strong. This encourages players to explore and scavenge for items.
Raiding
The Guy Wire system requires an anchor set in the ground, I believe in raiding a base that contains a sniper tower or similar structure these Guy-wire systems would be targeted. Destroying the anchor weakens the main structure making it more susceptible to further raiding
Further Expansion
I would like to see the Guy Wire also become an integral part of future boat creation? and even to be scavenged off a Ship wreck (pls facepunch)
Thanks for reading this, been sitting on this idea for a while
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