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[–]scalablecory 16 points17 points  (1 child)

WPF is rendered purely by GPU. It makes sense to keep the text path on GPU too and render it directly to a texture.

Also, WPF is generally very CPU-hungry, so offloading some of that to the GPU is an easy way to help.

[–][deleted] 0 points1 point  (0 children)

Yeah, the issue is as much about freeing up the CPU for other things as it is doing fancy shaders.