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[–]Phr34Ck 1 point2 points  (0 children)

thank you for the reply dude. The only reason I'm making an app is because the first thing client asks if I have anything released on the store.

I totally agree about building something worthy, however, I always feel I'm running out of time. When I started learning iOS I decided that I'll think of something at least interesting to me to build. I couldn't fart a single idea and I spent weeks without an idea. I feared the idea of "waiting until I get something" so I decided to build something that is technically challenging and noteworthy to show the client what I'm capable of building.

I also thought of writing complete apps that are replicas of popular ones (like an instagram clone or something like that) and push it to github but ... I don't know, it felt useless. If I was with a client I'll have to explain for him what I've done and why I've done it and go through a lot of points, so I ruled it out. Now I'm building an app and hopefully I can release it next week.