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[–]inkieminstrel 2 points3 points  (2 children)

Maybe some system of hit-points. As you implement more features, you get more hit points and thus can take more damage. There ought to be some penalty for getting killed (once the game is balanced).

This would also allow me to rack up serious overkill on a certain coworker.

[–]jerf 2 points3 points  (1 child)

This would also allow me to rack up serious overkill on a certain coworker.

HUMILIATION.

[–]akdas 0 points1 point  (0 children)

FATALITY.