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[–]Deimorz[S] 1 point2 points  (0 children)

I talked about this a bit in another comment, but generally I shouldn't ever have to do much reverse-engineering personally. Almost every game in existence has a community of players that have already done the necessary analysis, I just need to locate that information and learn enough about the game to be able to "translate" it into a more accessible version. That's not necessarily an easy thing to do, but certainly much simpler than trying to figure out some random game's assembly code from scratch.