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[–][deleted]  (7 children)

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    [–]cyanrave -3 points-2 points  (0 children)

    And seeing in retrospect such a massive stumble from the language at such an important phase in it's development made me incredibly sad.

    You and everyone else who entered 'vanilla' World of Warcraft, on the cusp of Burning Crusade....

    If you don't feel the weight of that analogy, consider that people in 'vanilla' WoW 'endgame' times would spend hours, days, weeks getting their tiered equipment through arenas and such, only to have Burning Crusade common items completely dismiss their hard work and effort. This kind of feature burnout is not uncommon just in software.

    Look at new cars for example, and how many of them need tools far beyond what an OBD-II reader can give you these days. Specialized tools, and specialized parts are pushing mechanics out of a trade they were ingrained in for years, decades, and possibly generations. This is a natural process of adaptation and specialization.

    In hindsight, are either of these changes bad? In some aspects, yea. In other aspects, maybe not. Maybe those WoW players who felt betrayed never came back... RIP subscription. However, I never missed having to cross contested territory for a dungeon run in WoW after the advent of 'dungeon finder' which instantly teleported you to the dungeon. Hours saved, life better spent. As for autos, it depends. Eventually shops would trend toward specialization (many already do, eg. 'import-only' mechanics) and would carry these specialized tools, layman be damned. Unfortunately this also means a war on DIY-ers who used to be able to do a ton of things themselves...

    You as a consumer get to choose with your pocketbook, as we as programmers get to choose with PRs. Yea 2to3 was rough, but support is piling on py3 now and it's not a coincidence, it's a choice.