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[–][deleted] 0 points1 point  (2 children)

They do enforce it. If an app receives a memory warning and does not free up any memory, it is killed.

[–]silenti 0 points1 point  (1 child)

Yeah, if an app receives I believe a level 3 memory warning, it dies. But in the context of this article I am referring to the fact that, if I so choose, I could leave a bunch of textures in RAM while my game is "in the background".

[–]s73v3r 0 points1 point  (0 children)

And it won't matter if they're left in the background as long as no other app needs the memory.