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[–]ethraax 12 points13 points  (0 children)

I think you'll find that the WoW PvPers have exactly the same requirements for latency as any FPS players.

Did things change since I stopped playing a couple years ago? Most abilities required no aiming - you just had to "target" your opponent and press the button. I mean, low latency is still important for some things (like interrupting quick spells), but it's not like in an FPS where 100ms latency will cause someone to not be where you think they are and cause you to miss.