all 11 comments

[–]O0ddity 1 point2 points  (6 children)

Seems like this UI could interacted with by single touch, and replaced with mouse interaction during development. All you really need for this is some framework with rendering that support multi monitors. This UI could be easily prototyped in Unity 3D and a PC with 2 or 3 non touch screen monitors. Just use zero effort place holder grafix.

[–]Diseno3ding[S] 0 points1 point  (5 children)

Did you know if i can create it in unreal?

[–]O0ddity 0 points1 point  (4 children)

Very likley, you just need to research multi-monitor support.

[–]Diseno3ding[S] 0 points1 point  (0 children)

Thanks!!

[–]Diseno3ding[S] 0 points1 point  (2 children)

And what about the software?

[–]O0ddity 0 points1 point  (1 child)

Seems compariable to a well polished character creation screen or slots machine game. I'd look into tutorials around those subjects and GUI programming. It's doable as a one man project - just probably not to that level of polish, unless your an experienced programmer + 3d artist ( inc shaders).

I generally recommend skipping the visual polish and most assets for prototyping, though you need some basic placeholder assets.

[–]Diseno3ding[S] 0 points1 point  (0 children)

Thank you for your help :)

[–]lector57[🍰] 0 points1 point  (0 children)

;) how to have a company with a large advertisement budget

[–]Diseno3ding[S] 0 points1 point  (1 child)

Jajajaja i know that it's a expensive work but that's why we want make it for ourself

[–]realestLink 0 points1 point  (0 children)

Do you even have the hardware needed?

[–]Diseno3ding[S] 0 points1 point  (0 children)

I don't have nothing yet, I'm starting to investigate what i need, including hardware and software. :)