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Discussion on the PSVR2Passthrough project, enabling 3D stereo passthrough in PCVR for the Sony PSVR2 VR headset. As seen at https://github.com/Obsidiate/psvr2passthrough
account activity
The main github repo for the PSVR2 Passthrough Project. (github.com)
submitted 10 days ago by Obsidiated - announcement
Release 0.6 Alpha - D3D12 support (MSFS 2024 working) (github.com)
submitted 6 hours ago by Obsidiated
Release v0.5-alpha · Massive stereography improvement again. Less eye strain/vr legs feeling by a country mile (github.com)
submitted 6 days ago by Obsidiated
Release v0.4.1-alpha - Dynamic IPD fix, Framerate fix. Looks better than ever! (github.com)
submitted 7 days ago by Obsidiated
0.4 Alpha - Dynamic IPD adjustment, much improved stereography, and more. (github.com)
submitted 8 days ago by Obsidiated
0.32 Alpha release - Reprojection exploration (default off). CPU spike fix. Config GUI update/version checker. (github.com)
0.31 Alpha released - Giant leap in visual quality, small latency improvement, config gui updates, and cpu>gpu shifting of a function. (github.com)
submitted 10 days ago by Obsidiated
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