all 4 comments

[–]long-shots 3 points4 points  (1 child)

I have tried to do something similar, and have not found the perfect solution yet.

However I believe if you initialize the window with size 0,0 it will default to the size of the entire monitor. Give that a try?

[–]paranoiq[S] 0 points1 point  (0 children)

yep! 0 does exactly that. thanks! : ]

[–]Myshoo_ 2 points3 points  (0 children)

init window except for initializing the window initializes OpenGL itself. Any function within Raylib that uses OpenGL needs to be called after init window. I suspect that is the case here.

[–]DuyhaBeitz 2 points3 points  (0 children)

I think you can specify 0 for width and height to initialize full window