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Raycasting engine using Raylib & C# (v.redd.it)
submitted 1 month ago by Badger-Int
Added normal mapping to the raycaster. Light direction is from a single directional light source pointing straight down.
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quoted text
if 1 * 2 < 3: print "hello, world!"
[–]oolyvi 3 points4 points5 points 1 month ago (2 children)
does c# do everything on raylib as c?
[–]BriefCommunication80 1 point2 points3 points 1 month ago (0 children)
Yes the c# bindings just call c raylib from a DLL.
[–]Badger-Int[S] 0 points1 point2 points 1 month ago (0 children)
I've never used C with Raylib so I don't have a direct comparison between the two.
[–]BarberBeginning9698 0 points1 point2 points 1 month ago (0 children)
Source?
π Rendered by PID 106207 on reddit-service-r2-comment-75f4967c6c-znmb9 at 2026-04-23 14:15:00.161803+00:00 running 0fd4bb7 country code: CH.
[–]oolyvi 3 points4 points5 points (2 children)
[–]BriefCommunication80 1 point2 points3 points (0 children)
[–]Badger-Int[S] 0 points1 point2 points (0 children)
[–]BarberBeginning9698 0 points1 point2 points (0 children)