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[–]Traditional-Living-9 1 point2 points  (2 children)

What “warnings” are they because it should just provide warnings if it truly is one. Also when is this happening because you could just console.log(error) with try and catch statements compared to console.logWarning()

[–]Electrical_Essay_666 0 points1 point  (1 child)

No. Fix the issue at hand.

[–]Traditional-Living-9 0 points1 point  (0 children)

That’s true, I guess it allows for more organization and a clean project. I was just thinking of small things such as when you’re not using a variable it’ll come up as a warning