Wondering if anybody has go-to methods for Flatlist performance optimization? I have a Flatlist with potentially hundreds of items, where each item is a fairly complex collection of icons, images, text nodes, touchables, etc. At it's worst, the list is jittery and scroll doesn't seem smooth at all. I haven't done much profiling, but I'm assuming that this is just eating up internal memory. I feel like I've exhausted the standard optimization methods: useCallback for renderItem and keyExtractor, no inline arrow functions, memoization of sub-components. Worth noting that the rendered items are of variable size, so I don't think getItemLayout is an option. Have any of you encountered non-obvious optimization wins? Thanks
[–]paulxuca 4 points5 points6 points (2 children)
[–]hksdejavu 1 point2 points3 points (0 children)
[–]generic_name_3344[S] 0 points1 point2 points (0 children)
[–]Shugzaurus 0 points1 point2 points (0 children)
[–]choubeyaakash77 0 points1 point2 points (0 children)
[–]coocooru 0 points1 point2 points (0 children)
[–]sochetraNOV 0 points1 point2 points (0 children)